Tuesday, September 7, 2010

ZBrush Digital Sculpting Human Anatomy This instant


This is my second Scott Spencer Book. the first - ZBrush Character Creation: Advanced Digital Sculpting,set the standard, and this one exceeded it. The first book really impressed me, this second has blown me away. With both books, the accompanying DVD is worth the price of purchase. it is full of example files, sculpting demos and tutorials.
The book is big, thick and heavy. The reason for this is not its text content, It's the very large number of illustrations, all of which are printed in full color.
I own both The Atlas of human anatomy, as well as Bridgemans Drawing from life, and this book compares very well with those books. In fact i would recommended this book to any artist studying human anatomy, the instruction and illistration is that good.
The real wow factor for me on this book, is it is different from any other computer application text i have ever read. The book is far less about click hear and click there, or dated by just the current version of the software. In fact the vast majority of this book cover the timeless study of the human body. not only that, but its sculptural construction. This helps any artist, where they are using ZBrush, Mudbox, Modo, Blender or even traditional Clay to create characters. This is the first and only book Ive seen address the issue of more classical education for modern technical artists.
The only drawback to this book is also its strength. The model created in the book is of a Heroic Male. This model serves well for a good number of applications, but I would have really enjoyed a section on anatomical differences. For example, female, older, obese , and youth.
Overall i strongly recommend this book to any artist that wants to learn the figure, no matter what the application. It is one of the few books out there that helps not only with familiarizing yourself with a program, but will help you improve your art as well.
Get more detail about ZBrush Digital Sculpting Human Anatomy.

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